Short game made for a weekend game jam.

the theme was explode and the special object was a box.

it made me think about the instruction labels you'd see on the sides of boxes (e.g this side up)

 I learned a lot. mostly that I am extremely bad at music and that I need to work on figuring out a scope when starting a project. it's hard to know how long things really take. another thing would be planning out exactly how each part of the game will be coded so you don't end up with spaghetti code. This game is held together with the programming equivalent of spit and duct tape and i really hope its not too easy to tell.

Published 21 days ago
StatusReleased
PlatformsHTML5
AuthorAndrewT64
Made withGodot

Comments

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I love the warioware inspiration!! :D